Honoring the Code
Matt Barton
Dungeons and Desktops
Matt Barton & Shane Stacks
Narrative Design
Michael Breault
Game Design Theory
Keith Burgun
20 Essential Games to Study
Joshua Bycer
Game Design Deep Dive: Platformers
Game Design Deep Dive (1)
Games as Texts
Alayna Cole & Dakoda Barker
Extending Virtual Worlds
Ann Latham Cudworth
Virtual World Design
Professional Techniques for Video Game Writing
Wendy Despain
Mobile & Social Game Design
Tim Fields
Minecraft Modding with Forge
Arun Gupta & Aditya Gupta
Reverse Design: Final Fantasy VI
Patrick Holleman
Reverse Design (1)
Reverse Design: Chrono Trigger
Reverse Design (2)
Reverse Design: Super Mario World
Reverse Design (3)
Reverse Design: Half-Life
Reverse Design (4)
Reverse Design: Final Fantasy VII
Reverse Design (5)
Better Game Characters by Design
Katherine Isbister
Python
James R. Parker, PhD
Object-Oriented Python
Irv Kalb
The Pyramid of Game Design
Nicholas Lovell
Write Your Way into Animation and Games
Christy Marx
Python Crash Course, 2nd Edition
Eric Matthes
Programming Fundamentals Using Java
William McAllister & S. Jane Fritz
The Craft and Science of Game Design
Philippe O'Connor
Blueprints Visual Scripting for Unreal Engine 5
Marcos Romero & Brenden Sewell & Luis Cataldi
Game Audio Programming 3: Principles and Practices
Guy Somberg
Making Games with Python and Pygame
Al Sweigart
Invent Your Own Computer Games with Python, 3rd Edition
Game Design
Deborah Todd
Unreal Engine 5 Character Creation, Animation, and Cinematics
Henk Venter & Wilhelm Ogterop
Hands-on Rust
Herbert Wolverson