Hands-on Rust
Herbert Wolverson
Unreal Engine 5 Character Creation, Animation, and Cinematics
Henk Venter & Wilhelm Ogterop
Game Design
Deborah Todd
Invent Your Own Computer Games with Python, 3rd Edition
Al Sweigart
Making Games with Python and Pygame
Game Audio Programming 3: Principles and Practices
Guy Somberg
Blueprints Visual Scripting for Unreal Engine 5
Marcos Romero & Brenden Sewell & Luis Cataldi
The Craft and Science of Game Design
Philippe O'Connor
Programming Fundamentals Using Java
William McAllister & S. Jane Fritz
Python Crash Course, 2nd Edition
Eric Matthes
Write Your Way into Animation and Games
Christy Marx
The Pyramid of Game Design
Nicholas Lovell
Object-Oriented Python
Irv Kalb
Python
James R. Parker, PhD
Better Game Characters by Design
Katherine Isbister
Reverse Design: Final Fantasy VI
Patrick Holleman
Reverse Design (1)
Reverse Design: Chrono Trigger
Reverse Design (2)
Reverse Design: Super Mario World
Reverse Design (3)
Reverse Design: Half-Life
Reverse Design (4)
Reverse Design: Final Fantasy VII
Reverse Design (5)
Minecraft Modding with Forge
Arun Gupta & Aditya Gupta
Mobile & Social Game Design
Tim Fields
Professional Techniques for Video Game Writing
Wendy Despain
Virtual World Design
Ann Latham Cudworth
Extending Virtual Worlds
Games as Texts
Alayna Cole & Dakoda Barker
20 Essential Games to Study
Joshua Bycer
Game Design Deep Dive: Platformers
Game Design Deep Dive (1)
Game Design Theory
Keith Burgun
Narrative Design
Michael Breault
Dungeons and Desktops
Matt Barton & Shane Stacks
Honoring the Code
Matt Barton