Schrödinger's Killer App
Jonathan P. Dowling
20 Essential Games to Study
Joshua Bycer
Better Game Characters by Design
Katherine Isbister
The Craft and Science of Game Design
Philippe O'Connor
Designing the User Experience of Game Development Tools
David Lightbown
Dungeons and Desktops
Matt Barton & Shane Stacks
Extending Virtual Worlds
Ann Latham Cudworth
Game Audio Programming 3: Principles and Practices
Guy Somberg
Game Design
Deborah Todd
Game Design Theory
Keith Burgun
Games as Texts
Alayna Cole & Dakoda Barker
Honoring the Code
Matt Barton
Mobile & Social Game Design
Tim Fields
Narrative Design
Michael Breault
Professional Techniques for Video Game Writing
Wendy Despain
The Pyramid of Game Design
Nicholas Lovell
White Space Is Not Your Enemy
Kim Golombisky & Rebecca Hagen
Virtual World Design
Game Design Deep Dive: Platformers
Game Design Deep Dive (1)
Reverse Design: Chrono Trigger
Patrick Holleman
Reverse Design (2)
Reverse Design: Final Fantasy VI
Reverse Design (1)
Reverse Design: Final Fantasy VII
Reverse Design (5)
Reverse Design: Half-Life
Reverse Design (4)
Reverse Design: Super Mario World
Reverse Design (3)