Games as Texts
Alayna Cole & Dakoda Barker
The Craft and Science of Game Design
Philippe O'Connor
Game Audio Programming 3: Principles and Practices
Guy Somberg
Narrative Design
Michael Breault
Professional Techniques for Video Game Writing
Wendy Despain
Dungeons and Desktops
Matt Barton & Shane Stacks
The Pyramid of Game Design
Nicholas Lovell
20 Essential Games to Study
Joshua Bycer
Extending Virtual Worlds
Ann Latham Cudworth
Better Game Characters by Design
Katherine Isbister
White Space Is Not Your Enemy
Kim Golombisky & Rebecca Hagen
Honoring the Code
Matt Barton
Designing the User Experience of Game Development Tools
David Lightbown
Virtual World Design
Mobile & Social Game Design
Tim Fields
Schrödinger's Killer App
Jonathan P. Dowling
Game Design Theory
Keith Burgun
Game Design
Deborah Todd
Game Design Deep Dive: Platformers
Game Design Deep Dive (1)
Reverse Design: Final Fantasy VII
Patrick Holleman
Reverse Design (5)
Reverse Design: Super Mario World
Reverse Design (3)
Reverse Design: Final Fantasy VI
Reverse Design (1)
Reverse Design: Chrono Trigger
Reverse Design (2)
Reverse Design: Half-Life
Reverse Design (4)