Virtual World Design
Ann Latham Cudworth
White Space Is Not Your Enemy
Kim Golombisky & Rebecca Hagen
The Pyramid of Game Design
Nicholas Lovell
Professional Techniques for Video Game Writing
Wendy Despain
Narrative Design
Michael Breault
Mobile & Social Game Design
Tim Fields
Honoring the Code
Matt Barton
Games as Texts
Alayna Cole & Dakoda Barker
Game Design Theory
Keith Burgun
Game Design
Deborah Todd
Game Audio Programming 3: Principles and Practices
Guy Somberg
Extending Virtual Worlds
Dungeons and Desktops
Matt Barton & Shane Stacks
Designing the User Experience of Game Development Tools
David Lightbown
The Craft and Science of Game Design
Philippe O'Connor
Better Game Characters by Design
Katherine Isbister
20 Essential Games to Study
Joshua Bycer
Schrödinger's Killer App
Jonathan P. Dowling
Game Design Deep Dive: Platformers
Game Design Deep Dive (1)
Reverse Design: Super Mario World
Patrick Holleman
Reverse Design (3)
Reverse Design: Half-Life
Reverse Design (4)
Reverse Design: Final Fantasy VII
Reverse Design (5)
Reverse Design: Final Fantasy VI
Reverse Design (1)
Reverse Design: Chrono Trigger
Reverse Design (2)